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181. You got to love people that dont look at their wallet. - in Crime and Punishment [original thread]
Quote: the thing is... its not ISK value that matters as much as numbers in a fight. While there are obvious limits: a dominix could take out a lot of frigates, if it was attacked by a similar ISK value of frigates (240 of them), it wouldn't...
- by Malka Badi'a - at 2006.05.09 23:12:00
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182. 1v1 - the lost art! - in Crime and Punishment [original thread]
Quote: This is just a game but behind certain attitudes in this game you can evalute the real people behind the character That logic makes as much sense as determining the genetic history of someone by reading the banana peels they throw i...
- by Malka Badi'a - at 2006.05.09 23:01:00
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183. Does anyone actually ransom? - in Crime and Punishment [original thread]
Quote: Fit nothing but tech 1 modules and fly only tech 1 ships. That why you risk nothing that isn't easily replaced. Ransoms become irrelevent. Translation: Fit nothing that can survive an engagement against anything serious. Ransoms be...
- by Malka Badi'a - at 2006.05.09 23:00:00
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184. Too Many Pirates ? - in Crime and Punishment [original thread]
Quote: you mean rells corp? Thread winnar. --------------
- by Malka Badi'a - at 2006.05.09 22:57:00
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185. reasons to start the game as a pirate? - in Crime and Punishment [original thread]
Quote: Perhaps it's an idea in future not to post injokes on a public forum where a moderator might have appeared in the hour between the initial and explanation post Wink Yes sir May I please have another --------------
- by Malka Badi'a - at 2006.05.05 19:48:00
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186. Why Stabber over Rupture? - in Ships and Modules [original thread]
Quote: Theres not much reason to use a geddon over an apoc. Despite the additional damage from the RoF and additional low slot? Combine that with the ability to field a full set of heavy drones and you have FAR more damage output than an a...
- by Malka Badi'a - at 2006.05.05 18:25:00
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187. reasons to start the game as a pirate? - in Crime and Punishment [original thread]
Edited by: Malka Badi''a on 05/05/2006 17:50:45 Quote: behind the store, shot, and fed to the pigs. It's an inside joke I use, always referring to three of the best movies I've ever seen. Fight Club - In reference to taking Raymond ...
- by Malka Badi'a - at 2006.05.05 17:49:00
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188. Does anyone actually ransom? - in Crime and Punishment [original thread]
Quote: I suppose the only thing more idiotic than that would be a pilot who was offered a pod or post, and used the post to talk smack about the pirate making the offer - has anyone ever had this happen? Coffee... monitor... lolling ------...
- by Malka Badi'a - at 2006.05.05 17:38:00
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189. Blood Shed, Scammer. - in Crime and Punishment [original thread]
Quote: It takes half a brain and Based on that prerequisite alone he should be able to scam about 75% of EVE players. --------------
- by Malka Badi'a - at 2006.05.05 17:14:00
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190. First pvp!! - in Crime and Punishment [original thread]
Well done --------------
- by Malka Badi'a - at 2006.05.05 17:06:00
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191. Something wonderful is going to happen.... - in Crime and Punishment [original thread]
Quote: Why, do you have lotsa valuables in your hold? More veldspar than you can possibly imagine.... --------------
- by Malka Badi'a - at 2006.05.05 16:57:00
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192. reasons to start the game as a pirate? - in Crime and Punishment [original thread]
Quote: #1 Reason for starting a game as a "pirate" = you're a l%ser in real life and were beat up constantly in school/on the street so you take it out on computer games Razz #1 Reason for making a post like that = You lack the professiona...
- by Malka Badi'a - at 2006.05.05 16:56:00
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193. Ship Setups Index - in Ships and Modules [original thread]
Edited by: Malka Badi''a on 05/05/2006 15:45:30 Fair enough, I can understand hardwiring. I'll be adding a database to EVE Griefer eventually then that way we can keep this thread running smooth but also have a place where it can be organize...
- by Malka Badi'a - at 2006.05.05 15:45:00
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194. Ship Setups Index - in Ships and Modules [original thread]
Originally by: Jorauk 1) This layout allows for descriptions to be entered (something that was planned and I will be adding, just wanted to get the structure done first), and it was used previous to RMR, as well. Used previously does not...
- by Malka Badi'a - at 2006.05.05 15:21:00
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195. Something wonderful is going to happen.... - in Crime and Punishment [original thread]
Slight suggestion, to both parties. Make a new thread, but let's try to keep tiller's thread clean (at least from here on). What he is doing is very respectable and it hasn't been done in a long time. If I didn't think the moment I showed up that ...
- by Malka Badi'a - at 2006.05.04 22:58:00
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196. Something wonderful is going to happen.... - in Crime and Punishment [original thread]
Okay... this is about to get very, very messy. I'm stepping into observation mode. --------------
- by Malka Badi'a - at 2006.05.04 22:36:00
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197. Something wonderful is going to happen.... - in Crime and Punishment [original thread]
Okay, no really. Don't post with alts. It's only going to come back as "omfg malka post with your main!". --------------
- by Malka Badi'a - at 2006.05.04 22:28:00
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198. Ship Setups Index - in Ships and Modules [original thread]
Edited by: Malka Badi''a on 04/05/2006 22:20:17 ... --------------
- by Malka Badi'a - at 2006.05.04 22:19:00
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199. Something wonderful is going to happen.... - in Crime and Punishment [original thread]
Quote: Because we are sitting in corp chat/ts laughing at you and the rest of your followers, and its too hard to resist not posting. Very Happy I'm glad you pay so close attention to my posts Where would my hateclub be without monitorin...
- by Malka Badi'a - at 2006.05.04 22:15:00
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200. Something wonderful is going to happen.... - in Crime and Punishment [original thread]
This is hot. We seem to somehow always obtain the Angel Deep Corporation in herds. I'd hit it .. with a baseball bat. --------------
- by Malka Badi'a - at 2006.05.04 22:10:00
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